Interactive World Simulator for Robot Policy Training and Evaluation
Yixuan Wang, Rhythm Syed, Fangyu Wu, Mengchao Zhang, Aykut Onol, Jose Barreiros, Hooshang Nayyeri, Tony Dear, Huan Zhang, Yunzhu Li

TL;DR
This paper introduces an Interactive World Simulator that creates fast, stable, and physically consistent models for robot interaction, enabling scalable policy training and evaluation with real-world-like fidelity.
Contribution
The paper presents a novel framework using consistency models for efficient, long-horizon simulation of robot interactions, improving over existing slow and less consistent approaches.
Findings
World models produce interaction-consistent pixel predictions
Policies trained on world-model data perform comparably to real data-trained policies
Strong correlation observed between simulated and real-world policy performance
Abstract
Action-conditioned video prediction models (often referred to as world models) have shown strong potential for robotics applications, but existing approaches are often slow and struggle to capture physically consistent interactions over long horizons, limiting their usefulness for scalable robot policy training and evaluation. We present Interactive World Simulator, a framework for building interactive world models from a moderate-sized robot interaction dataset. Our approach leverages consistency models for both image decoding and latent-space dynamics prediction, enabling fast and stable simulation of physical interactions. In our experiments, the learned world models produce interaction-consistent pixel-level predictions and support stable long-horizon interactions for more than 10 minutes at 15 FPS on a single RTX 4090 GPU. Our framework enables scalable demonstration collection…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Generative Adversarial Networks and Image Synthesis · Robot Manipulation and Learning
