SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agents
Yu Yang, Yue Liao, Jianbiao Mei, Baisen Wang, Xuemeng Yang, Licheng Wen, Jiangning Zhang, Xiangtai Li, Liang Lv, Hanlin Chen, Botian Shi, Yong Liu, Shuicheng Yan, Gim Hee Lee

TL;DR
SPIRAL is a novel closed-loop framework for long-horizon, action-conditioned video generation that employs planning, reflection, and self-evolution to improve temporal coherence and action accuracy.
Contribution
It introduces a think-act-reflect process with a planning agent, a video generator, and a critic agent, along with new datasets and benchmarks for evaluation.
Findings
SPIRAL improves long-horizon video coherence across multiple backbones.
The self-evolving strategy enhances action quality and temporal consistency.
Experiments show consistent gains on ActVideoGen-Bench and VBench.
Abstract
Long-horizon action-conditioned video generation aims to synthesize temporally coherent videos that follow complex action instructions over extended horizons, requiring procedural ordering, persistent action execution, and scene consistency beyond conventional TI2V's short-term fidelity. Existing single-shot video generation models typically operate in an open-loop manner, leading to incomplete action execution, hallucinated motions, and temporal drift. To address this, we propose SPIRAL, a closed-loop framework that performs sequential planning and iterative reflection for action-conditioned long-horizon video generation. Specifically, SPIRAL instantiates a think-act-reflect process: a PlanAgent decomposes high-level goals into sub-actions, which condition a VideoGenerator to synthesize each segment alongside a memory context, while a CriticAgent evaluates intermediate video segments…
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Taxonomy
TopicsArtificial Intelligence in Games · Multimodal Machine Learning Applications · Reinforcement Learning in Robotics
