FeasibleCap: Real-Time Embodiment Constraint Guidance for In-the-Wild Robot Demonstration Collection
Zi Yin, Fanhong Li, Yun Gui, Jia Liu

TL;DR
FeasibleCap is a real-time system that guides robot demonstration collection by providing visual and haptic feedback, ensuring trajectories are executable on the target robot without relying on learned models or headsets.
Contribution
This work introduces FeasibleCap, the first real-time, robot-free guidance system for collecting executable robot demonstrations with visual and haptic cues.
Findings
Improves replay success rate in pick-and-place and tossing tasks.
Reduces infeasible frames during demonstration collection.
Maintains cross-embodiment transferability across robot platforms.
Abstract
Gripper-in-hand data collection decouples demonstration acquisition from robot hardware, but whether a trajectory is executable on the target robot remains unknown until a separate replay-and-validate stage. Failed demonstrations therefore inflate the effective cost per usable trajectory through repeated collection, diagnosis, and validation. Existing collection-time feedback systems mitigate this issue but rely on head-worn AR/VR displays, robot-in-the-loop hardware, or learned dynamics models; real-time executability feedback has not yet been integrated into the gripper-in-hand data collection paradigm. We present \textbf{FeasibleCap}, a gripper-in-hand data collection system that brings real-time executability guidance into robot-free capture. At each frame, FeasibleCap checks reachability, joint-rate limits, and collisions against a target robot model and closes the loop through…
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Taxonomy
TopicsRobot Manipulation and Learning · Teleoperation and Haptic Systems · Robotic Path Planning Algorithms
