Few-Shot Neural Differentiable Simulator: Real-to-Sim Rigid-Contact Modeling
Zhenhao Huang, Siyuan Luo, Bingyang Zhou, Ziqiu Zeng, Jason Pho, Fan Shi

TL;DR
This paper introduces a few-shot real-to-sim approach that combines analytical physics models with graph neural networks to create highly accurate, differentiable simulators for robotic contact dynamics, requiring minimal real-world data.
Contribution
The paper presents a novel method that calibrates analytical simulators with limited real data and employs a mesh-based GNN for fully differentiable rigid-body dynamics modeling.
Findings
Outperforms baseline simulators in replicating real trajectories
Enables efficient gradient-based policy optimization in complex scenarios
Requires only small amounts of real-world data for calibration
Abstract
Accurate physics simulation is essential for robotic learning and control, yet analytical simulators often fail to capture complex contact dynamics, while learning-based simulators typically require large amounts of costly real-world data. To bridge this gap, we propose a few-shot real-to-sim approach that combines the physical consistency of analytical formulations with the representational capacity of graph neural network (GNN)-based models. Using only a small amount of real-world data, our method calibrates analytical simulators to generate large-scale synthetic datasets that capture diverse contact interactions. On this foundation, we introduce a mesh-based GNN that implicitly models rigid-body forward dynamics and derive surrogate gradients for collision detection, achieving full differentiability. Experimental results demonstrate that our approach enables learning-based simulators…
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Taxonomy
TopicsRobot Manipulation and Learning · Model Reduction and Neural Networks · Reinforcement Learning in Robotics
