Swooper: Learning High-Speed Aerial Grasping With a Simple Gripper
Ziken Huang, Xinze Niu, Bowen Chai, Renbiao Jin, Danping Zou

TL;DR
Swooper introduces a deep reinforcement learning approach with a lightweight neural network for high-speed aerial grasping, achieving real-time control and high success rates on a simple quadrotor platform.
Contribution
The paper presents a two-stage training strategy for DRL-based aerial grasping, enabling rapid training and deployment on a low-cost onboard computer with high success rates.
Findings
84% grasp success rate in real-world trials
Training completes in under 60 minutes on a standard desktop
Inference time of about 1.0 ms per prediction
Abstract
High-speed aerial grasping presents significant challenges due to the high demands on precise, responsive flight control and coordinated gripper manipulation. In this work, we propose Swooper, a deep reinforcement learning (DRL) based approach that achieves both precise flight control and active gripper control using a single lightweight neural network policy. Training such a policy directly via DRL is nontrivial due to the complexity of coordinating flight and grasping. To address this, we adopt a two-stage learning strategy: we first pre-train a flight control policy, and then fine-tune it to acquire grasping skills. With the carefully designed reward functions and training framework, the entire training process completes in under 60 minutes on a standard desktop with an Nvidia RTX 3060 GPU. To validate the trained policy in the real world, we develop a lightweight quadrotor grasping…
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Taxonomy
TopicsRobot Manipulation and Learning · Reinforcement Learning in Robotics · Adaptive Control of Nonlinear Systems
