Test-then-Punish: A Statistical Approach to Repeated Games
Aymeric Capitaine, Antoine Scheid, Etienne Boursier, Alain Durmus, Michael I. Jordan

TL;DR
This paper introduces a statistical testing framework for sustaining cooperation in repeated games with imperfect monitoring, enabling equilibrium strategies that detect deviations and enforce punishments effectively.
Contribution
It develops a novel integration of hypothesis testing into strategic behavior, allowing for equilibrium strategies under imperfect monitoring with explicit implementations.
Findings
The proposed strategies can sustain any feasible and individually rational payoff for patient players.
The first implementation uses anytime valid sequential tests with uniform error control.
The second implementation employs batch testing, handling arbitrary deviations with subgame perfect equilibrium.
Abstract
We study discounted infinitely repeated games in which players agree on a cooperative mixed action profile but, at each step, observe only the realized pure actions. This form of imperfect monitoring breaks classical trigger strategies, since deviations cannot be identified with certainty. To address this problem, we study how hypothesis testing can be used to sustain cooperation. First, we develop a framework that embeds statistical inference directly into strategic behavior. We introduce relaxed equilibrium notions that allow players to ignore vanishing probability histories arising from rare but extreme realizations of the monitoring process. Within this framework, we formalize a generic test then punish strategy: players commit ex ante to a cooperative mixed action profile, continuously test whether observed play is consistent with this prescription, and permanently switch to…
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Taxonomy
TopicsGame Theory and Applications · Experimental Behavioral Economics Studies · Auction Theory and Applications
