SSR-GS: Separating Specular Reflection in Gaussian Splatting for Glossy Surface Reconstruction
Ningjing Fan, Yiqun Wang

TL;DR
SSR-GS introduces a novel framework for reconstructing glossy surfaces by modeling direct and indirect specular reflections, significantly improving accuracy in scenes with complex illumination.
Contribution
The paper presents SSR-GS, a new method combining prefiltered Mip-Cubemap, IndiASG module, and visual geometry priors to enhance glossy surface reconstruction in 3D Gaussian splatting.
Findings
Achieves state-of-the-art results on synthetic datasets.
Demonstrates robustness in real-world scenes.
Effectively models complex specular reflections.
Abstract
In recent years, 3D Gaussian splatting (3DGS) has achieved remarkable progress in novel view synthesis. However, accurately reconstructing glossy surfaces under complex illumination remains challenging, particularly in scenes with strong specular reflections and multi-surface interreflections. To address this issue, we propose SSR-GS, a specular reflection modeling framework for glossy surface reconstruction. Specifically, we introduce a prefiltered Mip-Cubemap to model direct specular reflections efficiently, and propose an IndiASG module to capture indirect specular reflections. Furthermore, we design Visual Geometry Priors (VGP) that couple a reflection-aware visual prior via a reflection score (RS) to downweight the photometric loss contribution of reflection-dominated regions, with geometry priors derived from VGGT, including progressively decayed depth supervision and…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Image Enhancement Techniques · 3D Shape Modeling and Analysis
