Positional s-of-k games
Eric Duch\^ene, Valentin Gledel, Milo\v{s} Stojakovi\'c

TL;DR
This paper introduces a flexible framework for s-of-k positional games, analyzing optimal and restricted strategies on various grid types to understand scoring dynamics and strategy impacts.
Contribution
It generalizes scoring positional games with a new s-of-k model and studies the effects of strategy restrictions on game scores across different grid structures.
Findings
Developed tools for analyzing scores in s-of-k games.
Established bounds for scores on various grid types.
Compared optimal and pairing-restricted strategies.
Abstract
We introduce a general framework for positional games in which players score points by claiming a prescribed portion of each winning set, extending the notion of scoring Maker-Breaker games. In the scoring variant, Maker gains a point by fully claiming a winning set, while Breaker aims to minimize Maker's total score. In this paper, we generalize these models for all k-uniform positional games by fixing an integer threshold s in {1,2,..., k} so that a player scores a point whenever she claims at least s elements of a winning set of size k. We refer to this class as s-of-k games. Such formulation allows for a flexible description of scoring objectives that appear in both theoretical models and real-life board games. We further investigate the impact of strategy restrictions on the achievable score. In particular, we analyze s-of-k games both under optimal play, where the score is…
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Taxonomy
TopicsGame Theory and Voting Systems · Game Theory and Applications · Artificial Intelligence in Games
