Compatible Triangulations of Simple Polygons
Peyman Afshani, Boris Aronov, Kevin Buchin, Maike Buchin, Otfried Cheong, Katharina Klost, Carolin Rehs, G\"unter Rote

TL;DR
This paper investigates algorithms for determining and constructing compatible triangulations of simple polygons, providing efficient methods under different input conditions and vertex correspondence scenarios.
Contribution
It introduces algorithms for deciding and finding compatible triangulations with improved time complexities based on input information.
Findings
Decidable in O(n log n + nr) time if a triangulation of P is given.
Find compatible triangulations in O(M(n)) time when vertex correspondence is provided.
Provides theoretical bounds for compatibility decision and construction.
Abstract
Let and be simple polygons with vertices each. We wish to compute triangulations of and that are combinatorially equivalent, if they exist. We consider two versions of the problem: if a triangulation of is given, we can decide in time if has a compatible triangulation, where is the number of reflex vertices of . If we are already given the correspondence between vertices of and (but no triangulation), we can find compatible triangulations of and in time , where is the running time for multiplying two matrices.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsComputational Geometry and Mesh Generation · Advanced Graph Theory Research · Advanced Combinatorial Mathematics
