Ray Tracing using HIP
Atsushi Yoshimura, Kenta Eto, Daniel Meister, Takahiro Harada

TL;DR
This paper introduces a HIP-based framework for accelerating ray tracing on AMD GPUs, utilizing hardware ray tracing features to improve rendering performance.
Contribution
It presents HIPRT, a new framework that leverages AMD GPU hardware ray tracing capabilities to enhance rendering efficiency.
Findings
HIPRT accelerates ray tracing computations on AMD GPUs.
Utilizes hardware ray tracing features for improved performance.
Provides a comprehensive overview of HIP-based ray tracing techniques.
Abstract
In this technical report, we introduce the basics of ray tracing and explain how to accelerate the computation of the rendering algorithm in HIP. We also show how to use a HIP ray tracing framework - HIPRT, leveraging hardware ray tracing features of AMD GPUs. We conclude this technical report with a list of references for further reading.
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Distributed and Parallel Computing Systems · Advanced Data Storage Technologies
