Optimal Trajectories in Discrete Space with Acceleration Constraints
Arnaud Casteigts, Matteo De Francesco, Pierre Leone

TL;DR
This paper studies optimal trajectories for a discrete space vehicle model with acceleration constraints, providing efficient algorithms for certain problems and insights into trajectory complexity for multi-point visits.
Contribution
It introduces constant-time solutions for branching cost and trajectory problems in fixed dimensions and analyzes the complexity of multi-point trajectories with theoretical and experimental evidence.
Findings
BC problem solvable in constant time for fixed dimensions
BT problem also solvable in constant time with a compact trajectory representation
Optimal multi-point trajectories may require complex excursions outside convex hulls
Abstract
In the racetrack acceleration model, proposed by Martin Gardner in 1973, each step consists of changing the position of the vehicle by a vector in , with the constraints that two consecutive vectors differ by at most one unit in each dimension. We investigate three problems related to this model in arbitrary dimension in open space (no obstacles), where a configuration of the vehicle consists of its current position and the last-used vector. The three problems are the following. In Branching Cost (BC), given two configurations, the goal is to compute the minimum number of intermediate configurations (length of a trajectory) between the two configurations. Branching Trajectory (BT) has the same input and asks for a description of the corresponding trajectory. Multipoint Trajectory (MT) asks for an optimal trajectory that visits given points in a prescribed…
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Robotic Path Planning Algorithms · Optimization and Search Problems
