DexRepNet++: Learning Dexterous Robotic Manipulation with Geometric and Spatial Hand-Object Representations
Qingtao Liu, Zhengnan Sun, Yu Cui, Haoming Li, Gaofeng Li, Lin Shao, Jiming Chen, Qi Ye

TL;DR
This paper introduces DexRep, a novel hand-object representation for dexterous robotic manipulation, improving generalization and success rates across various tasks and object categories in simulation and real-world settings.
Contribution
DexRep is a new representation capturing surface features and spatial relations, enabling more effective policy learning for complex manipulation tasks.
Findings
Achieves 87.9% success rate on unseen objects in simulation.
Boosts success rates by 20-40% over existing representations.
Demonstrates effective sim-to-real transfer with minimal gap.
Abstract
Robotic dexterous manipulation is a challenging problem due to high degrees of freedom (DoFs) and complex contacts of multi-fingered robotic hands. Many existing deep reinforcement learning (DRL) based methods aim at improving sample efficiency in high-dimensional output action spaces. However, existing works often overlook the role of representations in achieving generalization of a manipulation policy in the complex input space during the hand-object interaction. In this paper, we propose DexRep, a novel hand-object interaction representation to capture object surface features and spatial relations between hands and objects for dexterous manipulation skill learning. Based on DexRep, policies are learned for three dexterous manipulation tasks, i.e. grasping, in-hand reorientation, bimanual handover, and extensive experiments are conducted to verify the effectiveness. In simulation, for…
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Taxonomy
TopicsRobot Manipulation and Learning · Human Pose and Action Recognition · Reinforcement Learning in Robotics
