Tacmap: Bridging the Tactile Sim-to-Real Gap via Geometry-Consistent Penetration Depth Map
Lei Su, Zhijie Peng, Renyuan Ren, Shengping Mao, Juan Du, Kaifeng Zhang, Xuezhou Zhu

TL;DR
Tacmap introduces a high-fidelity, efficient tactile simulation framework that unifies simulation and real-world data through a shared geometric representation, enabling zero-shot transfer in robotic manipulation.
Contribution
It proposes a novel volumetric penetration depth-based simulation method that bridges the tactile sim-to-real gap using a unified deform map representation.
Findings
Tacmap's deform maps closely match real-world measurements.
A policy trained in simulation transfers zero-shot to a physical robot.
The framework balances physical accuracy with computational efficiency.
Abstract
Vision-Based Tactile Sensors (VBTS) are essential for achieving dexterous robotic manipulation, yet the tactile sim-to-real gap remains a fundamental bottleneck. Current tactile simulations suffer from a persistent dilemma: simplified geometric projections lack physical authenticity, while high-fidelity Finite Element Methods (FEM) are too computationally prohibitive for large-scale reinforcement learning. In this work, we present Tacmap, a high-fidelity, computationally efficient tactile simulation framework anchored in volumetric penetration depth. Our key insight is to bridge the tactile sim-to-real gap by unifying both domains through a shared deform map representation. Specifically, we compute 3D intersection volumes as depth maps in simulation, while in the real world, we employ an automated data-collection rig to learn a robust mapping from raw tactile images to ground-truth…
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