Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Prediction
No\'e Artru, Rukhshanda Hussain, Emeline Got, Alexandre Messier, David B. Lindell, Abdallah Dib

TL;DR
Skullptor introduces a hybrid 3D head reconstruction method combining multi-view normal prediction with inverse rendering, achieving high detail with fewer views and less computation.
Contribution
A novel hybrid approach that extends foundation models with cross-view attention and integrates them into inverse rendering for efficient high-fidelity 3D head reconstruction.
Findings
Outperforms state-of-the-art single-image methods in detail.
Achieves dense-view photogrammetry quality with fewer views.
Reduces computational cost significantly.
Abstract
Reconstructing high-fidelity 3D head geometry from images is critical for a wide range of applications, yet existing methods face fundamental limitations. Traditional photogrammetry achieves exceptional detail but requires extensive camera arrays (25-200+ views), substantial computation, and manual cleanup in challenging areas like facial hair. Recent alternatives present a fundamental trade-off: foundation models enable efficient single-image reconstruction but lack fine geometric detail, while optimization-based methods achieve higher fidelity but require dense views and expensive computation. We bridge this gap with a hybrid approach that combines the strengths of both paradigms. Our method introduces a multi-view surface normal prediction model that extends monocular foundation models with cross-view attention to produce geometrically consistent normals in a feed-forward pass. We…
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