Bridging Physically Based Rendering and Diffusion Models with Stochastic Differential Equation
Junwei Shu, Wenjie Liu, Changgu Chen, Hantang Liu, Yang Li, Changbo Wang

TL;DR
This paper introduces a unified stochastic differential equation framework that connects physically based rendering and diffusion models, enabling physically grounded control over generated images and materials.
Contribution
It proposes a novel SDE formulation bridging Monte Carlo rendering and diffusion models, allowing physical control in generative image tasks.
Findings
Enables physically grounded control over diffusion-generated results
Successfully applies to rendering and material editing tasks
Provides a systematic analysis of physical characteristics in diffusion models
Abstract
Diffusion-based image generators excel at producing realistic content from text or image conditions, but they offer only limited explicit control over low-level, physically grounded shading and material properties. In contrast, physically based rendering (PBR) offers fine-grained physical control but lacks prompt-driven flexibility. Although these two paradigms originate from distinct communities, both share a common evolution -- from noisy observations to clean images. In this paper, we propose a unified stochastic formulation that bridges Monte Carlo rendering and diffusion-based generative modeling. First, a general stochastic differential equation (SDE) formulation for Monte Carlo integration under the Central Limit Theorem is modeled. Through instantiation via physically based path tracing, we convert it into a physically grounded SDE representation. Moreover, we provide a…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Computer Graphics and Visualization Techniques · Medical Image Segmentation Techniques
