TL;DR
This paper introduces SPARCS, a physics-aware optimization pipeline that accurately reconstructs cluttered scenes with multiple objects, enabling simulation-ready scene estimation from real-world observations.
Contribution
It presents a unified, efficient optimization-based method leveraging a differentiable contact model and structured sparsity to improve scene reconstruction in cluttered environments.
Findings
Successfully reconstructs scenes with up to 5 objects and 22 convex hulls.
Robustly recovers physically valid, simulation-ready object shapes and poses.
Demonstrates improved robustness and scalability over existing methods.
Abstract
Estimating simulation-ready scenes from real-world observations is crucial for downstream planning and policy learning tasks. Regretfully, existing methods struggle in cluttered environments, often exhibiting prohibitive computational cost, poor robustness, and restricted generality when scaling to multiple interacting objects. We propose a unified optimization-based formulation for real-to-sim scene estimation that jointly recovers the shapes and poses of multiple rigid objects under physical constraints. Our method is built on two key technical innovations. First, we leverage the recently introduced shape-differentiable contact model, whose global differentiability permits joint optimization over object geometry and pose while modeling inter-object contacts. Second, we exploit the structured sparsity of the augmented Lagrangian Hessian to derive an efficient linear system solver whose…
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