RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processing
Kaifa Yang, Qi Yang, Yiling Xu, Zhu Li

TL;DR
RAP introduces a fast, rendering-free method for predicting primitive importance in 3D Gaussian Splatting, enhancing efficiency and scalability in 3D scene reconstruction and compression.
Contribution
It proposes a novel attribute-guided importance prediction approach that avoids rendering, enabling faster and more scalable primitive importance estimation in 3D Gaussian Splatting.
Findings
RAP achieves significant speedup over rendering-based methods.
It generalizes well to unseen scenes after training.
The method improves reconstruction and compression efficiency.
Abstract
3D Gaussian Splatting (3DGS) has emerged as a leading technology for high-quality 3D scene reconstruction. However, the iterative refinement and densification process leads to the generation of a large number of primitives, each contributing to the reconstruction to a substantially different extent. Estimating primitive importance is thus crucial, both for removing redundancy during reconstruction and for enabling efficient compression and transmission. Existing methods typically rely on rendering-based analyses, where each primitive is evaluated through its contribution across multiple camera viewpoints. However, such methods are sensitive to the number and selection of views, rely on specialized differentiable rasterizers, and have long calculation times that grow linearly with view count, making them difficult to integrate as plug-and-play modules and limiting scalability and…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · 3D Shape Modeling and Analysis
