The Complexity of Sparse Win-Lose Bimatrix Games
Eleni Batziou, John Fearnley, Abheek Ghosh, and Rahul Savani

TL;DR
This paper proves that finding approximate Nash equilibria in sparse win-lose bimatrix games is computationally hard, specifically PPAD-hard for certain sparsity levels, highlighting the complexity boundary at 3-sparse games.
Contribution
It establishes the PPAD-hardness of computing approximate Nash equilibria in 3-sparse win-lose bimatrix games, showing the problem's computational difficulty.
Findings
PPAD-hardness for 3-sparse games
Polynomial-time solvability for 2-sparse games
Complexity boundary at sparsity level 3
Abstract
We prove that computing an -approximate Nash equilibrium of a win-lose bimatrix game with constant sparsity is PPAD-hard for inverse-polynomial . Our result holds for 3-sparse games, which is tight given that 2-sparse win-lose bimatrix games can be solved in polynomial time.
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Taxonomy
TopicsGame Theory and Voting Systems · Game Theory and Applications · Auction Theory and Applications
