3D Scene Rendering with Multimodal Gaussian Splatting
Chi-Shiang Gau, Konstantinos D. Polyzos, Athanasios Bacharis, Saketh Madhuvarasu, Tara Javidi

TL;DR
This paper introduces a multimodal 3D scene rendering method combining RF sensing with Gaussian Splatting to improve robustness and efficiency, especially in challenging visual conditions.
Contribution
It presents a novel framework integrating RF signals with Gaussian Splatting, enabling high-quality 3D rendering with sparse RF data, addressing limitations of vision-only approaches.
Findings
RF integration improves robustness in adverse conditions
Efficient depth prediction from sparse RF data
High-fidelity 3D scene rendering achieved
Abstract
3D scene reconstruction and rendering are core tasks in computer vision, with applications spanning industrial monitoring, robotics, and autonomous driving. Recent advances in 3D Gaussian Splatting (GS) and its variants have achieved impressive rendering fidelity while maintaining high computational and memory efficiency. However, conventional vision-based GS pipelines typically rely on a sufficient number of camera views to initialize the Gaussian primitives and train their parameters, typically incurring additional processing cost during initialization while falling short in conditions where visual cues are unreliable, such as adverse weather, low illumination, or partial occlusions. To cope with these challenges, and motivated by the robustness of radio-frequency (RF) signals to weather, lighting, and occlusions, we introduce a multimodal framework that integrates RF sensing, such as…
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Taxonomy
TopicsAdvanced Optical Sensing Technologies · Advanced Vision and Imaging · Computer Graphics and Visualization Techniques
