DexEvolve: Evolutionary Optimization for Robust and Diverse Dexterous Grasp Synthesis
Ren\'e Zurbr\"ugg, Andrei Cramariuc, Marco Hutter

TL;DR
DexEvolve introduces an evolutionary optimization pipeline that refines analytically generated grasps in high-fidelity simulators, producing diverse, stable, and physically feasible grasps for robotic dexterous manipulation.
Contribution
The paper presents a scalable generate-and-refine approach using evolutionary algorithms and high-fidelity simulation to improve grasp diversity and stability, surpassing previous analytical and diffusion methods.
Findings
Achieves over 120 stable grasps per object, 1.7-6x more than unrefined methods.
Outperforms diffusion-based approaches by 46-60% in grasp coverage.
Demonstrates effective refinement guided by human preferences and domain metrics.
Abstract
Dexterous grasping is fundamental to robotics, yet data-driven grasp prediction heavily relies on large, diverse datasets that are costly to generate and typically limited to a narrow set of gripper morphologies. Analytical grasp synthesis can be used to scale data collection, but necessary simplifying assumptions often yield physically infeasible grasps that need to be filtered in high-fidelity simulators, significantly reducing the total number of grasps and their diversity. We propose a scalable generate-and-refine pipeline for synthesizing large-scale, diverse, and physically feasible grasps. Instead of using high-fidelity simulators solely for verification and filtering, we leverage them as an optimization stage that continuously improves grasp quality without discarding precomputed candidates. More specifically, we initialize an evolutionary search with a seed set of…
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Taxonomy
TopicsRobot Manipulation and Learning · Motor Control and Adaptation · Human Motion and Animation
