GUI-GENESIS: Automated Synthesis of Efficient Environments with Verifiable Rewards for GUI Agent Post-Training
Yuan Cao, Dezhi Ran, Mengzhou Wu, Yuzhe Guo, Xin Chen, Ang Li, Gang Cao, Gong Zhi, Hao Yu, Linyi Li, Wei Yang, Tao Xie

TL;DR
GUI-GENESIS automatically creates efficient, verifiable GUI training environments from real applications, significantly reducing latency and costs while improving agent performance and enabling self-improvement pathways.
Contribution
It introduces a novel framework for synthesizing lightweight, verifiable GUI environments with code-native rewards, enhancing training efficiency and reliability.
Findings
Reduces environment latency by 10x
Cuts training costs by over $28,000 per epoch
Agents outperform base models and real-world RL baselines
Abstract
Post-training GUI agents in interactive environments is critical for developing generalization and long-horizon planning capabilities. However, training on real-world applications is hindered by high latency, poor reproducibility, and unverifiable rewards relying on noisy visual proxies. To address the limitations, we present GUI-GENESIS, the first framework to automatically synthesize efficient GUI training environments with verifiable rewards. GUI-GENESIS reconstructs real-world applications into lightweight web environments using multimodal code models and equips them with code-native rewards, executable assertions that provide deterministic reward signals and eliminate visual estimation noise. Extensive experiments show that GUI-GENESIS reduces environment latency by 10 times and costs by over $28,000 per epoch compared to training on real applications. Notably, agents trained with…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Reinforcement Learning in Robotics · Artificial Intelligence in Games
