High-fidelity 3D reconstruction for planetary exploration
Alfonso Mart\'inez-Petersen, Levin Gerdes, David Rodr\'iguez-Mart\'inez, C. J. P\'erez-del-Pulgar

TL;DR
This paper presents a novel integrated pipeline using neural radiance fields and Gaussian Splatting for dense, photorealistic 3D mapping in planetary exploration, addressing limitations of traditional geometric methods.
Contribution
It introduces a unified, automated system combining NeRF and Gaussian Splatting with existing frameworks for high-fidelity 3D reconstruction from rover data in extraterrestrial environments.
Findings
Enables dense, photorealistic 3D reconstructions from minimal visual input.
Supports processing raw rover data directly from rosbag recordings.
Bridges the gap between geometric and neural representations for planetary mapping.
Abstract
Planetary exploration increasingly relies on autonomous robotic systems capable of perceiving, interpreting, and reconstructing their surroundings in the absence of global positioning or real-time communication with Earth. Rovers operating on planetary surfaces must navigate under sever environmental constraints, limited visual redundancy, and communication delays, making onboard spatial awareness and visual localization key components for mission success. Traditional techniques based on Structure-from-Motion (SfM) and Simultaneous Localization and Mapping (SLAM) provide geometric consistency but struggle to capture radiometric detail or to scale efficiently in unstructured, low-texture terrains typical of extraterrestrial environments. This work explores the integration of radiance field-based methods - specifically Neural Radiance Fields (NeRF) and Gaussian Splatting - into a unified,…
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Taxonomy
TopicsRobotics and Sensor-Based Localization · Planetary Science and Exploration · Space Satellite Systems and Control
