A Kung Fu Athlete Bot That Can Do It All Day: Highly Dynamic, Balance-Challenging Motion Dataset and Autonomous Fall-Resilient Tracking
Zhongxiang Lei, Lulu Cao, Xuyang Wang, Tianyi Qian, Jinyan Liu, Xuesong Li

TL;DR
This paper introduces KungFuAthlete, a high-dynamic martial arts motion dataset, and proposes a unified policy for high-dynamic motion tracking and fall recovery to enhance humanoid robustness.
Contribution
The paper presents a new martial arts motion dataset and a unified learning framework for dynamic motion tracking and fall recovery in humanoid robots.
Findings
Jump subset shows higher velocities than existing datasets.
The unified policy improves stability during high-dynamic motions.
Robots can recover autonomously from falls during complex movements.
Abstract
Current humanoid motion tracking systems can execute routine and moderately dynamic behaviors, yet significant gaps remain near hardware performance limits and algorithmic robustness boundaries. Martial arts represent an extreme case of highly dynamic human motion, characterized by rapid center-of-mass shifts, complex coordination, and abrupt posture transitions. However, datasets tailored to such high-intensity scenarios remain scarce. To address this gap, we construct KungFuAthlete, a high-dynamic martial arts motion dataset derived from professional athletes' daily training videos. The dataset includes ground and jump subsets covering representative complex motion patterns. The jump subset exhibits substantially higher joint, linear, and angular velocities compared to commonly used datasets such as LAFAN1, PHUMA, and AMASS, indicating significantly increased motion intensity and…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsHuman Motion and Animation · Human Pose and Action Recognition · Robotic Locomotion and Control
