GSM-GS: Geometry-Constrained Single and Multi-view Gaussian Splatting for Surface Reconstruction
Xiao Ren, Yu Liu, Ning An, Jian Cheng, Xin Qiao, and He Kong

TL;DR
GSM-GS enhances 3D Gaussian Splatting for surface reconstruction by integrating texture-aware single-view and multi-view constraints, significantly improving geometric detail preservation and multi-view consistency.
Contribution
It introduces a novel optimization framework combining adaptive regional weighting and geometry-guided multi-view constraints for improved surface reconstruction.
Findings
Achieves high-fidelity rendering comparable to state-of-the-art methods.
Effectively preserves high-frequency surface details in complex microstructures.
Demonstrates improved multi-view consistency and reconstruction accuracy.
Abstract
Recently, 3D Gaussian Splatting has emerged as a prominent research direction owing to its ultrarapid training speed and high-fidelity rendering capabilities. However, the unstructured and irregular nature of Gaussian point clouds poses challenges to reconstruction accuracy. This limitation frequently causes high-frequency detail loss in complex surface microstructures when relying solely on routine strategies. To address this limitation, we propose GSM-GS: a synergistic optimization framework integrating single-view adaptive sub-region weighting constraints and multi-view spatial structure refinement. For single-view optimization, we leverage image gradient features to partition scenes into texture-rich and texture-less sub-regions. The reconstruction quality is enhanced through adaptive filtering mechanisms guided by depth discrepancy features. This preserves high-weight regions while…
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Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Interactive and Immersive Displays
