TRANS: Terrain-aware Reinforcement Learning for Agile Navigation of Quadruped Robots under Social Interactions
Wei Zhu, Irfan Tito Kurniawan, Ye Zhao, and Mitsuhiro Hayashibe

TL;DR
TRANS presents a two-stage deep reinforcement learning framework enabling quadruped robots to navigate uneven terrains and social environments effectively, integrating locomotion and social navigation without high-frequency sensing.
Contribution
The paper introduces a novel two-stage DRL framework combining terrain-aware locomotion and social navigation for quadruped robots, addressing limitations of existing methods.
Findings
Effective traversal of uneven terrains without explicit terrain observations.
Successful social navigation directly from LiDAR data.
Hardware experiments demonstrate promising sim-to-real transfer.
Abstract
This study introduces TRANS: Terrain-aware Reinforcement learning for Agile Navigation under Social interactions, a deep reinforcement learning (DRL) framework for quadrupedal social navigation over unstructured terrains. Conventional quadrupedal navigation typically separates motion planning from locomotion control, neglecting whole-body constraints and terrain awareness. On the other hand, end-to-end methods are more integrated but require high-frequency sensing, which is often noisy and computationally costly. In addition, most existing approaches assume static environments, limiting their use in human-populated settings. To address these limitations, we propose a two-stage training framework with three DRL pipelines. (1) TRANS-Loco employs an asymmetric actor-critic (AC) model for quadrupedal locomotion, enabling traversal of uneven terrains without explicit terrain or contact…
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