Theory of Mind Guided Strategy Adaptation for Zero-Shot Coordination
Andrew Ni, Simon Stepputtis, Stefanos Nikolaidis, Michael Lewis, Katia P. Sycara, Woojun Kim

TL;DR
This paper introduces a Theory-of-Mind guided adaptive ensemble approach for zero-shot coordination in multi-agent reinforcement learning, enabling agents to better infer teammates' intentions and adapt their strategies accordingly.
Contribution
It proposes a novel adaptive ensemble agent that leverages Theory-of-Mind for best-response selection, improving zero-shot coordination performance over static policies.
Findings
Outperforms baseline in Overcooked environment
Effective in both fully and partially observable settings
Demonstrates improved adaptability and synergy
Abstract
A central challenge in multi-agent reinforcement learning is enabling agents to adapt to previously unseen teammates in a zero-shot fashion. Prior work in zero-shot coordination often follows a two-stage process, first generating a diverse training pool of partner agents, and then training a best-response agent to collaborate effectively with the entire training pool. While many previous works have achieved strong performance by devising better ways to diversify the partner agent pool, there has been less emphasis on how to leverage this pool to build an adaptive agent. One limitation is that the best-response agent may converge to a static, generalist policy that performs reasonably well across diverse teammates, rather than learning a more adaptive, specialist policy that can better adapt to teammates and achieve higher synergy. To address this, we propose an adaptive ensemble agent…
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Taxonomy
TopicsReinforcement Learning in Robotics · Artificial Intelligence in Games · Domain Adaptation and Few-Shot Learning
