GPU-Accelerated Analytic Simulation of Sparse Signals in Pixelated Time Projection Detector
Yousen Zhang, Brett Viren, Mary Bishai, Sergey Martynenko, Xin Qian, Rado Razakamiandra, Brooke Russell

TL;DR
This paper introduces TRED, a GPU-accelerated simulation tool for pixelated neutrino detectors, featuring innovative charge calculation and sparse data representation methods that improve efficiency and scalability.
Contribution
The paper presents novel GPU-based algorithms for effective-charge calculation and sparse tensor representation, enhancing simulation efficiency for large-scale neutrino detectors.
Findings
Efficient GPU implementation of charge calculation using Gaussian quadrature.
Sparse tensor representation enables scalable FFT-based computations.
Benchmark results demonstrate low memory usage and fast runtimes.
Abstract
This paper presents a GPU-accelerated simulation package, TRED, for next-generation neutrino detectors with pixelated charge readout, leveraging community-driven software ecosystems to ensure sustainability and extensibility. We introduce two generic contributions: (i) an effective-charge calculation based on Gaussian quadrature rules for numerical integration, and (ii) a sparse, block-binned tensor representation that enables efficient FFT-based computation of induced signals on readout electrodes for sparsely activated detector volumes. The former captures sub-grid structure without requiring dense sampling, while the latter achieves low memory usage and scalable runtime, as demonstrated in benchmark studies. The underlying data representation is applicable to large-scale detectors and to other computational problems involving sparse activity.
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Taxonomy
TopicsNeutrino Physics Research · Particle Detector Development and Performance · Astrophysics and Cosmic Phenomena
