Ultra-Fast 3D Porous Media Generation: a GPU- Accelerated List-Indexed Explicit Time-Stepping QSGS Algorithm
Ruofan Wang, Mohammed Al-Kobaisi

TL;DR
This paper introduces a GPU-accelerated list-indexed explicit time-stepping QSGS algorithm that significantly speeds up the generation of high-resolution 3D microstructures for digital rock physics, enabling rapid synthetic microstructure creation.
Contribution
The paper presents a novel LIETS formulation of QSGS that restricts stochastic growth to an active front, drastically reducing generation time on large 3D grids and enabling real-time microstructure synthesis.
Findings
Generation time reduced to 24 seconds on a consumer GPU
Achieved peak throughput of 2.7x10^7 nodes/sec
Reproduces pore and grain size distributions accurately
Abstract
Efficient generation of high-resolution synthetic microstructures is essential in digital rock physics, yet classical Quartet Structure Generation Set (QSGS) algorithms become prohibitively expensive on large three-dimensional grids. We develop a list-indexed explicit time-stepping (LIETS) formulation of QSGS that restricts stochastic growth operations to an explicit active front instead of the entire voxel grid. The method is implemented in Python using NumPy on CPUs and CuPy on GPUs, and incorporates seed-spacing control via diamond dilation together with a volume-fraction-dependent directional growth probability. For a 400^3 domain, LIETS reduces generation time from tens of minutes for a serial CPU implementation and several minutes for vectorized CPU and GPU QSGS to about 24 s on a consumer-grade RTX 4060, achieving peak throughputs up to 2.7x10^7 nodes/s. A Fontainebleau sandstone…
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Taxonomy
TopicsEnhanced Oil Recovery Techniques · Advanced Mathematical Modeling in Engineering · CO2 Sequestration and Geologic Interactions
