OMEGA-Avatar: One-shot Modeling of 360{\deg} Gaussian Avatars
Zehao Xia, Yiqun Wang, Zhengda Lu, Kai Liu, Jun Xiao, Peter Wonka

TL;DR
OMEGA-Avatar is a novel feed-forward framework that creates high-quality, 360-degree, animatable 3D Gaussian head avatars from a single image, addressing hair modeling and multi-view consistency.
Contribution
It introduces two novel modules: a semantic-aware mesh deformation for hair modeling and a multi-view feature splatting for 360-degree consistency, enabling simultaneous full-head, generalizable, and animatable avatar generation.
Findings
Achieves state-of-the-art 360-degree full-head completeness
Outperforms existing methods in identity preservation across views
Maintains global structure and local details without per-instance optimization
Abstract
Creating high-fidelity, animatable 3D avatars from a single image remains a formidable challenge. We identified three desirable attributes of avatar generation: 1) the method should be feed-forward, 2) model a 360{\deg} full-head, and 3) should be animation-ready. However, current work addresses only two of the three points simultaneously. To address these limitations, we propose OMEGA-Avatar, the first feed-forward framework that simultaneously generates a generalizable, 360{\deg}-complete, and animatable 3D Gaussian head from a single image. Starting from a feed-forward and animatable framework, we address the 360{\deg} full-head avatar generation problem with two novel components. First, to overcome poor hair modeling in full-head avatar generation, we introduce a semantic-aware mesh deformation module that integrates multi-view normals to optimize a FLAME head with hair while…
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Taxonomy
Topics3D Shape Modeling and Analysis · Generative Adversarial Networks and Image Synthesis · Face recognition and analysis
