On the convergence rates of generalized conditional gradient method for fully discretized Mean Field Games
Haruka Nakamura, Norikazu Saito

TL;DR
This paper analyzes the convergence rates of the generalized conditional gradient method applied to fully discretized Mean Field Games, providing explicit error estimates that account for discretization and iteration errors.
Contribution
It offers the first rigorous analysis combining discretization and iteration errors for GCG in fully discretized MFG systems, with explicit convergence rate estimates.
Findings
Derived explicit error bounds depending on mesh sizes and iterations
Established discrete maximum principles under structural assumptions
Numerical experiments confirm theoretical convergence rates
Abstract
We study convergence rates of the generalized conditional gradient (GCG) method applied to fully discretized Mean Field Games (MFG) systems. While explicit convergence rates of the GCG method have been established at the continuous PDE level, a rigorous analysis that simultaneously accounts for time-space discretization and iteration errors has been missing. In this work, we discretize the MFG system using finite difference method and analyze the resulting fully discrete GCG scheme. Under suitable structural assumptions on the Hamiltonian and coupling terms, we establish discrete maximum principles and derive explicit error estimates that quantify both discretization errors and iteration errors within a unified framework. Our estimates show how the convergence rates depend on the mesh sizes and the iteration number, and they reveal a non-uniform behavior with respect to the iteration.…
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Taxonomy
TopicsAdvanced Numerical Methods in Computational Mathematics · Numerical methods for differential equations · Model Reduction and Neural Networks
