APEX: Learning Adaptive High-Platform Traversal for Humanoid Robots
Yikai Wang, Tingxuan Leng, Changyi Lin, Shiqi Liu, Shir Simon, Bingqing Chen, Jonathan Francis, Ding Zhao

TL;DR
This paper introduces APEX, a system enabling humanoid robots to traverse high platforms using adaptive, perception-based behaviors trained with a novel reward, achieving robust zero-shot sim-to-real transfer and multi-skill transition.
Contribution
The paper presents APEX, a new approach combining terrain-conditioned behaviors, a generalized ratchet reward, and perception filtering to enable safe, efficient high-platform traversal for humanoid robots.
Findings
Successful zero-shot sim-to-real traversal of 0.8m platforms
Robust adaptation to platform height and initial pose
Smooth multi-skill behavior transitions
Abstract
Humanoid locomotion has advanced rapidly with deep reinforcement learning (DRL), enabling robust feet-based traversal over uneven terrain. Yet platforms beyond leg length remain largely out of reach because current RL training paradigms often converge to jumping-like solutions that are high-impact, torque-limited, and unsafe for real-world deployment. To address this gap, we propose APEX, a system for perceptive, climbing-based high-platform traversal that composes terrain-conditioned behaviors: climb-up and climb-down at vertical edges, walking or crawling on the platform, and stand-up and lie-down for posture reconfiguration. Central to our approach is a generalized ratchet progress reward for learning contact-rich, goal-reaching maneuvers. It tracks the best-so-far task progress and penalizes non-improving steps, providing dense yet velocity-free supervision that enables efficient…
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Taxonomy
TopicsRobotic Locomotion and Control · Human Motion and Animation · Zebrafish Biomedical Research Applications
