Tight Inapproximability for Welfare-Maximizing Autobidding Equilibria
Ioannis Anagnostides, Ian Gemp, Georgios Piliouras, Kelly Spendlove

TL;DR
This paper proves that computing welfare- and revenue-maximizing equilibria in autobidding second-price auctions with RoS constraints is NP-hard to approximate within certain factors, highlighting fundamental computational limitations.
Contribution
The paper establishes tight inapproximability bounds for welfare and revenue maximization in autobidding equilibria, extending previous hardness results and analyzing learning algorithms.
Findings
NP-hardness of welfare approximation within factor 2 - ε
NP-hardness of deciding existence of better-than-worst-case equilibria
Logarithmic inapproximability for revenue, under conjectures
Abstract
We examine the complexity of computing welfare- and revenue-maximizing equilibria in autobidding second-price auctions subject to return-on-spend (RoS) constraints. We show that computing an autobidding equilibrium that approximates the welfare-optimal one within a factor of is NP-hard for any constant . Moreover, deciding whether there exists an autobidding equilibrium that attains a fraction of the optimal welfare -- unfettered by equilibrium constraints -- is NP-hard for any constant . This hardness result is tight in view of the fact that the price of anarchy (PoA) is at most , and shows that deciding whether a non-trivial autobidding equilibrium exists -- one that is even marginally better than the worst-case guarantee -- is intractable. For revenue, we establish a stronger logarithmic inapproximability, while under the…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAuction Theory and Applications · Game Theory and Applications · Game Theory and Voting Systems
