Learning Human-Like Badminton Skills for Humanoid Robots
Yeke Chen, Shihao Dong, Xiaoyu Ji, Jingkai Sun, Zeren Luo, Liu Zhao, Jiahui Zhang, Wanyue Li, Ji Ma, Bowen Xu, Yimin Han, Yudong Zhao, Peng Lu

TL;DR
This paper presents a reinforcement learning framework that enables humanoid robots to learn and transfer human-like badminton skills, achieving natural motion and precise strikes in simulation and real-world scenarios.
Contribution
It introduces Imitation-to-Interaction, a novel progressive RL approach that combines human data priors, manifold expansion, and sim-to-real transfer for complex sports skills.
Findings
Successful simulation of diverse badminton skills.
First zero-shot transfer of skills to real humanoid robots.
Robust replication of human-like motion and precision.
Abstract
Realizing versatile and human-like performance in high-demand sports like badminton remains a formidable challenge for humanoid robotics. Unlike standard locomotion or static manipulation, this task demands a seamless integration of explosive whole-body coordination and precise, timing-critical interception. While recent advances have achieved lifelike motion mimicry, bridging the gap between kinematic imitation and functional, physics-aware striking without compromising stylistic naturalness is non-trivial. To address this, we propose Imitation-to-Interaction, a progressive reinforcement learning framework designed to evolve a robot from a "mimic" to a capable "striker." Our approach establishes a robust motor prior from human data, distills it into a compact, model-based state representation, and stabilizes dynamics via adversarial priors. Crucially, to overcome the sparsity of expert…
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Taxonomy
TopicsRobot Manipulation and Learning · Reinforcement Learning in Robotics · Human Motion and Animation
