DICE: Disentangling Artist Style from Content via Contrastive Subspace Decomposition in Diffusion Models
Tong Zhang, Ru Zhang, Jianyi Liu

TL;DR
DICE is a training-free, contrastive subspace decomposition method that effectively erases artist style from diffusion models on-the-fly, balancing style removal and content preservation with minimal overhead.
Contribution
DICE introduces a novel contrastive triplet-based approach and eigenvalue formalization for style-content disentanglement without requiring explicit style samples or costly weight editing.
Findings
Achieves superior style erasure while preserving content integrity.
Operates with only 3 seconds overhead for style disentanglement.
Outperforms existing methods in style removal effectiveness.
Abstract
The recent proliferation of diffusion models has made style mimicry effortless, enabling users to imitate unique artistic styles without authorization. In deployed platforms, this raises copyright and intellectual-property risks and calls for reliable protection. However, existing countermeasures either require costly weight editing as new styles emerge or rely on an explicitly specified editing style, limiting their practicality for deployment-side safety. To address this challenge, we propose DICE (Disentanglement of artist Style from Content via Contrastive Subspace Decomposition), a training-free framework for on-the-fly artist style erasure. Unlike style editing that require an explicitly specified replacement style, DICE performs style purification, removing the artist's characteristics while preserving the user-intended content. Our core insight is that a model cannot truly…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Aesthetic Perception and Analysis · Artificial Intelligence in Games
