DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos
Ziyu Luo, Lin Chen, Qiang Qu, Xiaoming Chen, Yiran Shen

TL;DR
DynFOA is a novel framework that synthesizes first-order ambisonics spatial audio from 360-degree videos by combining scene reconstruction and conditional diffusion modeling to handle complex, dynamic environments.
Contribution
It introduces a comprehensive method integrating dynamic scene analysis with diffusion models for realistic spatial audio generation in complex scenes.
Findings
Outperforms existing methods in spatial accuracy and acoustic fidelity.
Successfully models dynamic sources and acoustic effects like occlusion and reverberation.
Demonstrates robustness across diverse real-world scenarios with the M2G-360 dataset.
Abstract
Spatial audio is crucial for immersive 360-degree video experiences, yet most 360-degree videos lack it due to the difficulty of capturing spatial audio during recording. Automatically generating spatial audio such as first-order ambisonics (FOA) from video therefore remains an important but challenging problem. In complex scenes, sound perception depends not only on sound source locations but also on scene geometry, materials, and dynamic interactions with the environment. However, existing approaches only rely on visual cues and fail to model dynamic sources and acoustic effects such as occlusion, reflections, and reverberation. To address these challenges, we propose DynFOA, a generative framework that synthesizes FOA from 360-degree videos by integrating dynamic scene reconstruction with conditional diffusion modeling. DynFOA analyzes the input video to detect and localize dynamic…
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