A Data Driven Structural Decomposition of Dynamic Games via Best Response Maps
Mahdis Rabbani, Navid Mojahed, Shima Nazari

TL;DR
This paper presents a novel data-driven approach to simplify the computation of Nash equilibria in dynamic games by embedding best-response maps as feasibility constraints, improving efficiency and solution quality.
Contribution
It introduces a structural reduction method that removes nested optimization layers in dynamic games using offline-compiled best-response maps, enabling more efficient equilibrium computation.
Findings
The reduced problem solutions correspond to local Nash equilibria when the best-response operator is exact.
The learned surrogate provides approximately equilibrium-consistent solutions.
The method outperforms state-of-the-art solvers in solution quality and computational efficiency.
Abstract
Dynamic games are powerful tools to model multi-agent decision-making, yet computing Nash (generalized Nash) equilibria remains a central challenge in such settings. Complexity arises from tightly coupled optimality conditions, nested optimization structures, and poor numerical conditioning. Existing game-theoretic solvers address these challenges by directly solving the joint game, typically requiring explicit modeling of all agents' objective functions and constraints, while learning-based approaches often decouple interaction through prediction or policy approximation, sacrificing equilibrium consistency. This paper introduces a conceptually novel formulation for dynamic games by restructuring the equilibrium computation. Rather than solving a fully coupled game or decoupling agents through prediction or policy approximation, a data-driven structural reduction of the game is proposed…
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Taxonomy
TopicsReinforcement Learning in Robotics · Model Reduction and Neural Networks · Adaptive Dynamic Programming Control
