HY3D-Bench: Generation of 3D Assets
Team Hunyuan3D: Bowen Zhang, Chunchao Guo, Dongyuan Guo, Haolin Liu, Hongyu Yan, Huiwen Shi, Jiaao Yu, Jiachen Xu, Jingwei Huang, Kunhong Li, Lifu Wang, Linus, Penghao Wang, Qingxiang Lin, Ruining Tang, Xianghui Yang, Yang Li, Yirui Guan, Yunfei Zhao, Yunhan Yang, Zeqiang Lai

TL;DR
HY3D-Bench is an open-source ecosystem that provides a large, high-quality, and diverse dataset of 3D objects with detailed part-level annotations, designed to accelerate research and development in 3D content generation and perception.
Contribution
It introduces a comprehensive 3D asset library, part-level decomposition for detailed control, and a scalable pipeline for synthetic data generation to address data bottlenecks in 3D AI.
Findings
Validated by training Hunyuan3D-2.1-Small model
Democratizes access to large-scale 3D datasets
Enhances diversity in long-tail categories
Abstract
While recent advances in neural representations and generative models have revolutionized 3D content creation, the field remains constrained by significant data processing bottlenecks. To address this, we introduce HY3D-Bench, an open-source ecosystem designed to establish a unified, high-quality foundation for 3D generation. Our contributions are threefold: (1) We curate a library of 250k high-fidelity 3D objects distilled from large-scale repositories, employing a rigorous pipeline to deliver training-ready artifacts, including watertight meshes and multi-view renderings; (2) We introduce structured part-level decomposition, providing the granularity essential for fine-grained perception and controllable editing; and (3) We bridge real-world distribution gaps via a scalable AIGC synthesis pipeline, contributing 125k synthetic assets to enhance diversity in long-tail categories.…
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Taxonomy
Topics3D Shape Modeling and Analysis · Generative Adversarial Networks and Image Synthesis · Interactive and Immersive Displays
