A Scene Graph Backed Approach to Open Set Semantic Mapping
Martin G\"unther, Felix Igelbrink, Oscar Lima, Lennart Niecksch, Marian Renz, Martin Atzmueller

TL;DR
This paper introduces a novel robotic mapping approach that integrates 3D scene graphs as the core knowledge structure, enabling real-time, consistent, and scalable semantic mapping for improved high-level reasoning in large environments.
Contribution
It proposes a scene graph backed mapping architecture that maintains topological consistency and supports hierarchical representations, bridging raw sensor data with symbolic reasoning.
Findings
Real-time scene graph inference and updates during exploration
Enhanced map consistency and scalability in large environments
Facilitation of high-level reasoning with explicit, verifiable structures
Abstract
While Open Set Semantic Mapping and 3D Semantic Scene Graphs (3DSSGs) are established paradigms in robotic perception, deploying them effectively to support high-level reasoning in large-scale, real-world environments remains a significant challenge. Most existing approaches decouple perception from representation, treating the scene graph as a derivative layer generated post hoc. This limits both consistency and scalability. In contrast, we propose a mapping architecture where the 3DSSG serves as the foundational backend, acting as the primary knowledge representation for the entire mapping process. Our approach leverages prior work on incremental scene graph prediction to infer and update the graph structure in real-time as the environment is explored. This ensures that the map remains topologically consistent and computationally efficient, even during extended operations in…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Advanced Graph Neural Networks · Graph Theory and Algorithms
