Agent Primitives: Reusable Latent Building Blocks for Multi-Agent Systems
Haibo Jin, Kuang Peng, Ye Yu, Xiaopeng Yuan, Haohan Wang

TL;DR
This paper introduces reusable latent building blocks called Agent Primitives for multi-agent systems, enhancing robustness, efficiency, and reusability in large language model-based multi-agent architectures.
Contribution
It proposes three core primitives—Review, Voting and Selection, Planning and Execution—and an Organizer for automatic system assembly, improving performance and stability over traditional task-specific MAS.
Findings
Improved accuracy by 12.0-16.5% over single-agent baselines.
Reduced token usage and inference latency by 3-4 times.
Achieved 1.3-1.6 times overhead with more stable performance.
Abstract
While existing multi-agent systems (MAS) can handle complex problems by enabling collaboration among multiple agents, they are often highly task-specific, relying on manually crafted agent roles and interaction prompts, which leads to increased architectural complexity and limited reusability across tasks. Moreover, most MAS communicate primarily through natural language, making them vulnerable to error accumulation and instability in long-context, multi-stage interactions within internal agent histories. In this work, we propose \textbf{Agent Primitives}, a set of reusable latent building blocks for LLM-based MAS. Inspired by neural network design, where complex models are built from reusable components, we observe that many existing MAS architectures can be decomposed into a small number of recurring internal computation patterns. Based on this observation, we instantiate three…
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Taxonomy
TopicsMultimodal Machine Learning Applications · AI-based Problem Solving and Planning · Multi-Agent Systems and Negotiation
