IMAGINE: Intelligent Multi-Agent Godot-based Indoor Networked Exploration
Tiago Leite, Maria Concei\c{c}\~ao, Ant\'onio Grilo

TL;DR
This paper presents IMAGINE, a multi-agent reinforcement learning framework for autonomous indoor exploration by UAVs, emphasizing decentralized decision-making, communication constraints, and scalable training in high-fidelity simulations.
Contribution
It introduces a novel MARL approach with simplified neural architectures and curriculum learning for efficient, cooperative indoor UAV exploration without prior knowledge or permanent connectivity.
Findings
Scalable training enables rapid autonomous exploration.
Curriculum learning improves training speed and robustness.
Simplified architecture maintains performance under communication constraints.
Abstract
The exploration of unknown, Global Navigation Satellite System (GNSS) denied environments by an autonomous communication-aware and collaborative group of Unmanned Aerial Vehicles (UAVs) presents significant challenges in coordination, perception, and decentralized decision-making. This paper implements Multi-Agent Reinforcement Learning (MARL) to address these challenges in a 2D indoor environment, using high-fidelity game-engine simulations (Godot) and continuous action spaces. Policy training aims to achieve emergent collaborative behaviours and decision-making under uncertainty using Network-Distributed Partially Observable Markov Decision Processes (ND-POMDPs). Each UAV is equipped with a Light Detection and Ranging (LiDAR) sensor and can share data (sensor measurements and a local occupancy map) with neighbouring agents. Inter-agent communication constraints include limited range,…
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Taxonomy
TopicsUAV Applications and Optimization · Robotics and Sensor-Based Localization · Reinforcement Learning in Robotics
