ClinConNet: A Blockchain-based Dynamic Consent Management Platform for Clinical Research
Montassar Naghmouchi, Maryline Laurent

TL;DR
ClinConNet introduces a blockchain-based, user-centric consent management platform for clinical research that enhances privacy, data mobility, and compliance with data protection regulations, while ensuring efficient consent processes.
Contribution
The paper presents ClinConNet, a novel blockchain-powered platform that enables dynamic, participant-centric consent management with privacy features and high performance for clinical research.
Findings
Median consent establishment time under 200ms
Throughput of 250 transactions per second
Enhanced privacy and compliance features
Abstract
Consent is an ethical cornerstone of clinical research and healthcare in general. Although the ethical principles of consent - providing information, ensuring comprehension, and ensuring voluntariness - are well-defined, the technological infrastructure remains outdated. Clinicians are responsible for obtaining informed consent from research subjects or patients, and for managing it before, during, and after clinical trials or care, which is a burden for them. The voluntary nature of participating in clinical research or undergoing medical treatment implies the need for a participant-centric consent management system. However, this is not reflected in most established systems. Not only do most healthcare information systems not follow a user-centric model, but they also create data silos, which significantly reduce the mobility of patient data between different healthcare institutions…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsBlockchain Technology Applications and Security · Privacy-Preserving Technologies in Data · Mobile Crowdsensing and Crowdsourcing
