UrbanGS: A Scalable and Efficient Architecture for Geometrically Accurate Large-Scene Reconstruction
Changbai Li, Haodong Zhu, Hanlin Chen, Xiuping Liang, Tongfei Chen, Shuwei Shao, Linlin Yang, Huobin Tan, Baochang Zhang

TL;DR
UrbanGS is a novel scalable framework that enhances large-scale urban scene reconstruction by improving geometric accuracy, efficiency, and rendering quality through innovative regularization, adaptive pruning, and view management techniques.
Contribution
The paper introduces UrbanGS, a comprehensive architecture combining depth-consistent regularization, adaptive Gaussian pruning, and view partitioning to address large-scale urban scene reconstruction challenges.
Findings
Achieves superior rendering quality and geometric accuracy on urban datasets.
Reduces memory usage and computational load effectively.
Enhances multi-view depth alignment and scene coherence.
Abstract
While 3D Gaussian Splatting (3DGS) enables high-quality, real-time rendering for bounded scenes, its extension to large-scale urban environments gives rise to critical challenges in terms of geometric consistency, memory efficiency, and computational scalability. To address these issues, we present UrbanGS, a scalable reconstruction framework that effectively tackles these challenges for city-scale applications. First, we propose a Depth-Consistent D-Normal Regularization module. Unlike existing approaches that rely solely on monocular normal estimators, which can effectively update rotation parameters yet struggle to update position parameters, our method integrates D-Normal constraints with external depth supervision. This allows for comprehensive updates of all geometric parameters. By further incorporating an adaptive confidence weighting mechanism based on gradient consistency and…
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Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
