FastPhysGS: Accelerating Physics-based Dynamic 3DGS Simulation via Interior Completion and Adaptive Optimization
Yikun Ma, Yiqing Li, Jingwen Ye, Zhongkai Wu, Weidong Zhang, Lin Gao, Zhi Jin

TL;DR
FastPhysGS is a novel framework that accelerates physics-based 3D Gaussian Splatting simulations by combining interior particle filling and adaptive optimization, achieving high fidelity in just one minute.
Contribution
It introduces Interior Completion and Adaptive Optimization techniques that significantly improve efficiency and robustness over prior physics simulation methods.
Findings
Achieves high-fidelity simulation in 1 minute
Uses only 7 GB memory during runtime
Outperforms previous methods in speed and quality
Abstract
Extending 3D Gaussian Splatting (3DGS) to 4D physical simulation remains challenging. Based on the Material Point Method (MPM), existing methods either rely on manual parameter tuning or distill dynamics from video diffusion models, limiting the generalization and optimization efficiency. Recent attempts using LLMs/VLMs suffer from a text/image-to-3D perceptual gap, yielding unstable physics behavior. In addition, they often ignore the surface structure of 3DGS, leading to implausible motion. We propose FastPhysGS, a fast and robust framework for physics-based dynamic 3DGS simulation:(1) Instance-aware Particle Filling (IPF) with Monte Carlo Importance Sampling (MCIS) to efficiently populate interior particles while preserving geometric fidelity; (2) Bidirectional Graph Decoupling Optimization (BGDO), an adaptive strategy that rapidly optimizes material parameters predicted from a VLM.…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · 3D Shape Modeling and Analysis · Lattice Boltzmann Simulation Studies
