MeshGraphNet-Transformer: Scalable Mesh-based Learned Simulation for Solid Mechanics
Mikel M. Iparraguirre, Iciar Alfaro, David Gonzalez, Elias Cueto

TL;DR
MeshGraphNet-Transformer (MGN-T) introduces a scalable, mesh-based simulation architecture that combines Transformers with MeshGraphNets, enabling efficient modeling of complex solid mechanics phenomena at industrial scales.
Contribution
The paper presents MGN-T, a novel architecture that integrates Transformers with mesh-based graphs to improve long-range interaction modeling in high-resolution solid mechanics simulations.
Findings
Successfully handles industrial-scale meshes for impact dynamics.
Accurately models self-contact, plasticity, and multivariate outputs.
Outperforms state-of-the-art methods in accuracy and efficiency.
Abstract
We present MeshGraphNet-Transformer (MGN-T), a novel architecture that combines the global modeling capabilities of Transformers with the geometric inductive bias of MeshGraphNets, while preserving a mesh-based graph representation. MGN-T overcomes a key limitation of standard MGN, the inefficient long-range information propagation caused by iterative message passing on large, high-resolution meshes. A physics-attention Transformer serves as a global processor, updating all nodal states simultaneously while explicitly retaining node and edge attributes. By directly capturing long-range physical interactions, MGN-T eliminates the need for deep message-passing stacks or hierarchical, coarsened meshes, enabling efficient learning on high-resolution meshes with varying geometries, topologies, and boundary conditions at an industrial scale. We demonstrate that MGN-T successfully handles…
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Taxonomy
TopicsModel Reduction and Neural Networks · Machine Learning in Materials Science · 3D Shape Modeling and Analysis
