EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and Editing
Xijie Yang, Mulin Yu, Changjian Jiang, Kerui Ren, Tao Lu, Jiangmiao Pang, Dahua Lin, Bo Dai, Linning Xu

TL;DR
EAG-PT introduces a novel method for reconstructing and rendering indoor scenes that balances physical accuracy and editability by using Gaussian representations and path tracing, outperforming existing radiance-field and mesh-based methods.
Contribution
The paper proposes a unified Gaussian-based approach for scene reconstruction and rendering that enables physically consistent editing and high-quality visualization of indoor environments.
Findings
EAG-PT achieves more natural and physically consistent edited renderings.
It preserves finer geometric details and avoids mesh artifacts.
The method outperforms existing radiance-field and mesh-based inverse path tracing techniques.
Abstract
Recent radiance-field-based reconstruction methods, such as NeRF and 3DGS, achieve high visual fidelity for indoor scenes, but often break down under scene editing due to baked illumination and the lack of explicit light transport. In contrast, inverse path tracing methods based on mesh representations enforce correct light transport but require highly accurate geometry, making them difficult to apply robustly to real indoor scenes. We present Emission-Aware Gaussians and Path Tracing (EAG-PT), a method for physically based reconstruction and rendering of indoor scenes using a unified 2D Gaussian representation, targeting editable diffuse global illumination. Our approach consists of three key ideas: (1) representing indoor scenes with 2D Gaussians as a transport-friendly geometric proxy that avoids explicit mesh reconstruction; (2) explicitly separating emissive and non-emissive…
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