The Where and How of Touch: A Review of Tactile Localization Research
Xaver Fuchs, Jason A.M. Khoury, Sergiu Tcaci Popescu, Tobias Heed, Matej Hoffmann

TL;DR
This review analyzes how different experimental methods and theoretical frameworks influence our understanding of tactile localization, highlighting the need for clearer concepts and unified approaches in the field.
Contribution
It systematically categorizes tactile localization tasks, compares their biases, and emphasizes the importance of methodological clarity and data sharing for advancing the field.
Findings
Different methods lead to specific biases in tactile localization results.
Current theories are often implicitly linked to experimental task types.
A unified framework is needed to clarify tactile spatial processing.
Abstract
Tactile localization is the seemingly simple ability to 'tell' where a touch has occurred. However, how this ability is assessed, and what conclusions are drawn from experiments, depends on the theoretical ideas that inspire the research. Here, we review both theoretical frameworks and methodological approaches based on a systematic web-based literature search on tactile localization. After presenting current theories of tactile localization, we discuss task characteristics that differentiate current methodology for tactile localization into at least 8 distinct types of experimental tasks. We describe these tasks, discuss their, often implicit, underlying assumptions and cognitive requirements, and relate them to the theoretical approaches. We then compare, in an exemplary manner, the tactile localization results reported by a subset of studies and demonstrate how some methods are…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsTactile and Sensory Interactions · Interactive and Immersive Displays · Virtual Reality Applications and Impacts
