RoboStriker: Hierarchical Decision-Making for Autonomous Humanoid Boxing
Kangning Yin, Zhe Cao, Wentao Dong, Weishuai Zeng, Tianyi Zhang, Qiang Zhang, Jingbo Wang, Jiangmiao Pang, Ming Zhou, Weinan Zhang

TL;DR
RoboStriker introduces a hierarchical framework enabling autonomous humanoid boxing by combining skill learning from motion capture, structured latent spaces, and multi-agent reinforcement learning for strategic competition.
Contribution
The paper presents a novel hierarchical approach that decouples strategic reasoning from physical control, incorporating a structured latent space and a new multi-agent training method for humanoid boxing.
Findings
Achieves superior performance in simulation
Demonstrates effective sim-to-real transfer
Stabilizes multi-agent training in complex tasks
Abstract
Achieving human-level competitive intelligence and physical agility in humanoid robots remains a major challenge, particularly in contact-rich and highly dynamic tasks such as boxing. While Multi-Agent Reinforcement Learning (MARL) offers a principled framework for strategic interaction, its direct application to humanoid control is hindered by high-dimensional contact dynamics and the absence of strong physical motion priors. We propose RoboStriker, a hierarchical three-stage framework that enables fully autonomous humanoid boxing by decoupling high-level strategic reasoning from low-level physical execution. The framework first learns a comprehensive repertoire of boxing skills by training a single-agent motion tracker on human motion capture data. These skills are subsequently distilled into a structured latent manifold, regularized by projecting the Gaussian-parameterized…
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Taxonomy
TopicsReinforcement Learning in Robotics · Robot Manipulation and Learning · Action Observation and Synchronization
