From Particles to Agents: Hallucination as a Metric for Cognitive Friction in Spatial Simulation
Javier Argota S\'anchez-Vaquerizo, Luis Borunda Monsivais

TL;DR
This paper introduces a novel framework for spatial simulation using multimodal generative models that predict environment states through episodic reasoning, leveraging AI hallucinations to diagnose semiotic ambiguities and enhance human-environment interaction.
Contribution
It proposes Agentic Environmental Simulations with episodic spatial reasoning, formalizes Cognitive Friction as a diagnostic tool, and redefines environment interaction as dynamic cognitive partnership.
Findings
Hallucinations serve as diagnostic tools for semiotic ambiguities.
Episodic spatial reasoning improves simulation meaningfulness.
Framework supports human-centered AI-driven environment design.
Abstract
Traditional architectural simulations (e.g. Computational Fluid Dynamics, evacuation, structural analysis) model elements as deterministic physics-based "particles" rather than cognitive "agents". To bridge this, we introduce \textbf{Agentic Environmental Simulations}, where Large Multimodal generative models actively predict the next state of spatial environments based on semantic expectation. Drawing on examples from accessibility-oriented AR pipelines and multimodal digital twins, we propose a shift from chronological time-steps to Episodic Spatial Reasoning, where simulations advance through meaningful, surprisal-triggered events. Within this framework we posit AI hallucinations as diagnostic tools. By formalizing the \textbf{Cognitive Friction} () it is possible to reveal "Phantom Affordances", i.e. semiotic ambiguities in built space. Finally, we challenge current HCI…
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Taxonomy
TopicsEmbodied and Extended Cognition · Evacuation and Crowd Dynamics · Virtual Reality Applications and Impacts
