Advancing Open-source World Models
Robbyant Team: Zelin Gao, Qiuyu Wang, Yanhong Zeng, Jiapeng Zhu, Ka Leong Cheng, Yixuan Li, Hanlin Wang, Yinghao Xu, Shuailei Ma, Yihang Chen, Jie Liu, Yansong Cheng, Yao Yao, Jiayi Zhu, Yihao Meng, Kecheng Zheng, Qingyan Bai, Jingye Chen, Zehong Shen, Yue Yu, Xing Zhu

TL;DR
LingBot-World is a high-fidelity, real-time open-source world simulator capable of long-term contextual consistency across diverse environments, aiming to support community-driven applications in content, gaming, and robotics.
Contribution
This paper introduces LingBot-World, a versatile open-source world model with long-term memory and real-time performance, bridging the gap between open and closed-source simulation technologies.
Findings
Supports diverse environments including realistic and cartoon styles
Maintains contextual consistency over minute-long horizons
Achieves real-time interactivity with under 1 second latency
Abstract
We present LingBot-World, an open-sourced world simulator stemming from video generation. Positioned as a top-tier world model, LingBot-World offers the following features. (1) It maintains high fidelity and robust dynamics in a broad spectrum of environments, including realism, scientific contexts, cartoon styles, and beyond. (2) It enables a minute-level horizon while preserving contextual consistency over time, which is also known as "long-term memory". (3) It supports real-time interactivity, achieving a latency of under 1 second when producing 16 frames per second. We provide public access to the code and model in an effort to narrow the divide between open-source and closed-source technologies. We believe our release will empower the community with practical applications across areas like content creation, gaming, and robot learning.
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Code & Models
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Taxonomy
TopicsHuman Motion and Animation · Generative Adversarial Networks and Image Synthesis · Artificial Intelligence in Games
