On the Computational Complexity of Performative Prediction
Ioannis Anagnostides, Rohan Chauhan, Ioannis Panageas, Tuomas Sandholm, Jingming Yan

TL;DR
This paper investigates the computational difficulty of finding stable points in performative prediction, revealing a phase transition to PPAD-completeness in certain regimes and establishing hardness results even in simplified settings.
Contribution
It proves that computing performatively stable points is PPAD-complete for the first time, extending the hardness to convex domains and analyzing strategic classification.
Findings
Computing an $\e$-performatively stable point is PPAD-complete for $ ho o 1$.
Hardness persists even with quadratic loss and linear shifts.
Strategic classification stability is PLS-hard.
Abstract
Performative prediction captures the phenomenon where deploying a predictive model shifts the underlying data distribution. While simple retraining dynamics are known to converge linearly when the performative effects are weak (), the complexity in the regime was hitherto open. In this paper, we establish a sharp phase transition: computing an -performatively stable point is PPAD-complete -- and thus polynomial-time equivalent to Nash equilibria in general-sum games -- even when . This intractability persists even in the ostensibly simple setting with a quadratic loss function and linear distribution shifts. One of our key technical contributions is to extend this PPAD-hardness result to general convex domains, which is of broader interest in the complexity of variational inequalities. Finally, we address the special case of…
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Taxonomy
TopicsGame Theory and Applications · Advanced Bandit Algorithms Research · Stochastic Gradient Optimization Techniques
